Instead of tracking the weight of equipment, every item you carry will take up a number of slots.
Carrying Capacity
You can carry your strength score worth of slots before you are encumbered. Your maximum carrying capacity is twice your strength score. For creatures larger than medium, carrying capacity doubles for every size category above medium.
Items that are small enough to close your hand around count as negligible. They don’t count towards your carrying capacity. Other items take up one slot, unless they are particularly bulky, in which case they can take up two or more.
Weight Examples
Negligible Items (no slots)
- Candles
- Caltrops
- Component pouches
- Ink
- Paper
- Clothes
- Ammunition
Regular Items (1 slot)
- One-handed weapons
- Shields
- Lanterns
- Bows
- Light/hand crossbows
- Armor (worn)
- 100 coins
Bulky items (2 slots)
- Armor (carried)
- Two-handed weapons
- Heavy crossbows
- Tents
Encumbrance
When encumbered, your speed is reduced by 10 ft.
Vehicle Slots
Vehicles can be loaded with items up to their capacity.
| Vehicle | Capacity |
|---|---|
| Carraige | 30 |
| Cart | 20 |
| Chariot | 10 |
| Covered Wagon | 30 |
| Dogsled | 10 |
| Sled | 5 |
| Wagon | 30 |
Pro tip
Keep track of your negligible items separately from regular items to make it easier to track your current encumbrance.